Devlog - August 2020


I sometimes forget that this project is even on Itch.io since still no one has discovered the project through this platform. Regardless, this is still potentially a good place to post updates. It would definitely be more structured than in the Discord channel. It's the start of a new month, so lets see about giving monthly updates a try. Such would definitely help maintain the pace of development. 

A lot has been added since the original posting of the project in February, so here's a quick summary listing:

-Zombie Husk Enemy
-Flying Gemstone Enemy
-Beam Weapons
-Middle Section of the Wind Level
-Magical Throwing Knife Weapon
-Spell casting animation
-Wind Temple OST Theme
-Resistance Potions
-Tons of optimizations and bug fixing

The Second Level should be on track to be completed by the end of the year, so look forward to that I suppose.

Thanks for checking out my game. 

Files

Build_22_Trials_of_Imorah.zip 108 MB
Mar 15, 2020

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