Over the past month, I've made reasonable progress. In addition to general polishing and gameplay design, I've added:
-Gravity/Chaos Projectile Spell
-New Quest for the Forest Village
-Guards now have random dialogue
-New Enemy - The Breeze Bug
-Decorated some houses with new furniture sprites
-New OST track for The Chasm
-Blood Tint on screen when the player is on low health
-New Death sound - Aola cries "NooOoOoo"
The Wind Temple is about halfway done, so realistically by the end of this month, almost all of the Wind Level will be done. Hopefully I can meet that goal and then work on the 2nd Boss through October.
That's it for now. Thanks for your support.
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